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Mekorama level 19 robo rally
Mekorama level 19 robo rally








mekorama level 19 robo rally

In the event that it's not promptly clear where you have to go to achieve your objective, begin tapping around the pieces to see what's open (signified by a little sprinkle circle) and what's untouchable (meant by a red x). For whatever length of time that there is no hindrance inside the area you can't see, you can tap an available square anyplace along the way you're attempting to advance through and your robot will progress to your goal piece. You don't need to see the entire way before you to push ahead. You will in the end tumble off, be that as it may, so just utilize it as expected to turn a corner or get to a steady stage.

mekorama level 19 robo rally mekorama level 19 robo rally

On the off chance that a part in the scene pivots, you can adjust on it at various points while it turns the length of you move gradually and deliberately. In the event that you do as such, you'll basically need to restart the level. It is anything but difficult to overshoot and after that tumble off of your diorama with no real way to get back on. Point deliberately when making a beeline for little 3D squares with crevices around them. In the event that it's killed you can just turn the diorama 90 degrees at once which will make it extremely hard to see into specific segments of the riddle. On the fifth screen of the menu, turn "free camera" on. To begin with things without first your camera.










Mekorama level 19 robo rally